# Game Mechanics

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1. Faction Selection
   * The first and most important choice a player will make is which faction they will choose for their journey.
   * Three factions to choose from, Pirates; Merchants and Imperialists.
   * Once a faction has been chosen it cannot be changed. The faction choice will affect the troops and structures the player will be able to build.
   * Alliances will need a good mix of each faction if they wish to succeed and win the server.
2. Base Management
   * Construction: Choose from various building options and manage your island’s layout.
   * Resource Management: Balance resource production and consumption.
3. Military Control
   * Army Command: Organise your army and send them out on raids.
   * Tactics: Train and select the most suitable troops depending on your raid attack and fortress defence.
4. Combat System
   * Battles happen instantly upon arrival with reports provided on the outcome.
   * Outcome is decided based upon attackers offensive numbers and the defenders defensive buildings and army.
   * Combat triangle mechanics are involved, certain troop types will be stronger vs others so a mixture of troops is optimal.
   * Alliances can help defend player's bases but need to consider all enemy attacks so decisions need to be made on where defensive troops are allocated.
   * Strategic Depth: Users must think about fleet selection, crew management, and environmental factors.
5. Multiplayer Interaction
   * PVP Battles: Engage in player-versus-player naval battles.
   * Alliance Wars: Participate in large-scale wars between player alliances.
   * Trade Routes: Establish and protect trade routes between islands.


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