Victor Gaming
  • 👋Introduction
  • ⚠️Disclaimer!
  • $VICTOR Token
    • ❓Why choose $VICTOR?
    • 📈$VICTOR Tokenomics
    • 💰Revenue Streams
  • Victor Isles
    • 🌴Game Overview
    • ✍️Game Mechanics
    • ⚔️Factions
    • 🏠Buildings
    • 💂Military Units
    • 🏹Combat
    • 🤝Multiplayer Aspect
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  • Project Developments
    • 🛣️Roadmap and Plan
    • 🚩GITBOOK Changelog
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  1. Victor Isles

Buildings

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Last updated 10 months ago

Each Island can have up to 15 building slots. Some buildings can only be built once and there are prerequisites for other buildings. Alongside the 15 buildings, the island also has 18 slots for resource collection. These slots are a combination of Wheat Fields, Lumber Mills, Iron Mines and Stone Quarries. The combination of these resource collections are pre-determined per island so users must choose carefully which islands they conquer. Each player's starting island is identical which is 6 wheat, and 4 lumber, iron and stone.

Each island starts with just a town hall from where they must expand.

Resource Buildings

  • Lumber Mill: Produces wood necessary for construction & troops.

  • Stone Quarry: Produces stone necessary for construction and troops.

  • Iron Mine: Produces iron necessary for construction & troops.

  • Wheat Fields: Generates food required to sustain and grow the population and crew.

Storage Buildings

  • Warehouse: Increases the storage capacity for resources excluding wheat.

  • Granary: Increases the storage capacity for wheat.

Production & Utility Buildings

  • Barracks: Trains and houses the infantry units for your army. Upgrading this building reduces the time to build new units.

  • Gunsmith: Trains and houses the ranged units for your army. Upgrading this building reduces the time to build new units.

  • Explosive Yard: Trains and houses the explosive units for your army. Upgrading this building reduces the time to build new units.

  • Town Hall: Central hub of the island, allowing for management and upgrades of other buildings.

  • Dock: Build your ships; manage your fleet, resources and trade routes.

Defensive Structures

  • Wall: Enhances the island's perimeter defence against invasions.

  • Lighthouse: Increases visibility of enemies and navigational speed for fleets.

Upcoming Buildings*

  • Castle: Central defensive structure with strong walls and artillery.

  • Cannon Tower: Defends against enemy ships and ground attacks with cannons.

  • Research Center: Conducts research to unlock advanced technologies and upgrades.

  • Monuments: Enhance the island's aesthetics and provide minor improvements to production.

  • Tavern: Recruit crew members and offers quests for additional rewards and passive income.

  • Festival Grounds: Hosts events that provide a temporary boost to resource production or combat abilities.

  • Pirate Camp: Temporarily increases the recruitment rate of crew members during special events

Note: items marked with a * may be unavailable at launch but part of our roadmap!

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